Is there a Viewport Display-Option to support circular Points instead of squares? In Rhino 4 it is possible but this option in Rhino5 is pointing to the OpenGL-Options which dont change the point appearance. (I know its a rather small problem, but I love the little circles for nice Screenshots).
GeForce GT 650M
OpenGL 4.2.0
AA x8
Thanks for any help.
Permalink Reply by John Brock on August 29, 2012 at 11:41am I remember that some users could get that display in V4. I think it had to do with how antiailiasing worked, but it was never a specific setting in V4.
I can't get my V4 to display that way and the point display option in V5 is the same as V4.
Sorry
John Brock
Tech Support
Rhinoceros
Seattle
USA
Permalink Reply by Jan-Ruben Fischer on September 3, 2012 at 6:08am Thanks for your reply. So I would like to put this feature on the wishlist.
Permalink Reply by Pascal Golay on September 21, 2012 at 5:56pm Hi Jan - for now in V5, put this test command in your startup commands: testToggleRoundPoints.
-Pascal
pascal-at-mcneel-dot-com
Permalink Reply by Jan-Ruben Fischer on September 24, 2012 at 1:19am Hi Pascal, it works! thank You so much :)
Permalink Reply by Anders Holden Deleuran on September 24, 2012 at 3:22am This is great!!
I posted a request for adding a circular point display to the RhinoCommon PointStyles. See this post: http://v5.rhino3d.com/forum/topics/round-dot-circular-pointstyle?xg...
Any chance of that happening?
Best,
-Anders
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