I'm not sure i'm doing this correctly. I'm using the SetObjectDisplayMode with the intention to show an image file on a surface.
I simply want the image to appear on the surface when I'm in rendered display mode but I'm not having any luck. Is it possible to do this?
My rendering program is Flamingo NXT.
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Permalink Reply by Pascal Golay on January 18, 2013 at 7:54am Hi Billy- See help on materials- Rhino help, not Flamingo. See the part about adding textures to the color channel, and also Decals (which are object properties and not part of the material really). These will show in the rendered display mode.
-Pascal
pascal@mcneel.com
Permalink Reply by Billy Raygun on January 18, 2013 at 8:10am Excellent. Thank you!
Permalink Reply by Billy Raygun on January 21, 2013 at 11:59am So I was able to apply a decal, but I still cannot get it to appear in my view port. I'm in pen display mode, and for the surface I applied the decal, I used SetObjectDisplayMode and selected Rendered.
My view flashed for a second showing the decal, then goes away, leaving me with the view I have now. 
Permalink Reply by Pascal Golay on January 21, 2013 at 12:54pm Hmm- yeah, I see - it looks like decals are not working with SetObjectDisplay mode. If the situation is as simple as in your example, a material will work, with the image texture in the color channel and with planar mapping on the surface...
any luck?
-Pascal
pascal@mcneel.com
Permalink Reply by Billy Raygun on January 21, 2013 at 8:59pm
Permalink Reply by Pascal Golay on January 22, 2013 at 8:48am Hi Billy- not sure if it qualifies as a bug or a 'limitation', but it seems like it ought to work, in an ideal world, and I am putting it on the bug list so the developer can have a look , so lets call it a bug for now- award yourself a cheese statue! Thanks! Carry on.
-Pascal
pascal@mcneel.com
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