I was wondering if anyone has problems with the extrude command in T-Splines. I am told this is a bug in Rhino. Extrude is the most important command. Any ideas out there? V5 using 64bit.
Martin
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Permalink Reply by McNeel Admin on June 19, 2011 at 10:09am Martin, I'm not sure anyone knows that answer to that here. You might want to check with T-Splines.
Permalink Reply by Martin Hodge on June 19, 2011 at 2:45pm Thanks,
I have checked with T-Splines and no luck there. I can't justify upgrading to T-Splines V3 with such a major command absent.
Martin.
Can you be a bit more specific on what fails?
Both tsExtrude and tsExtrudeLine work here with RH5 ans Tsplines 3 64bit
Permalink Reply by Martin Hodge on June 22, 2011 at 4:13pm
Permalink Reply by Martin Hodge on June 22, 2011 at 5:32pm
Permalink Reply by Martin Hodge on June 23, 2011 at 3:18pm So, we figured out what the problem was - Rhino V5 changed the definition of a 'valid' mesh. Specifically, faces which are zero-area are now invalid. The problem is that when extruding a face, the first thing we do is change the topology (before we move the faces), so right after an extrude we temporarily have an invalid mesh.
I talked with Dale Lear and Brian Gillespie, and we figured out a fix. There's a T-Splines 3.1 RC that should have the fix in it - if you have time, give it a shot and let me know if it's still broken.. :)
Thanks.
Permalink Reply by Martin Hodge on June 26, 2011 at 9:39pm Thank you Tom, The problem seems to be fixed with 3.1
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