Bongo 2.0

Location: Finland
Members: 60
Latest Activity: Sep 16, 2018

Discussion Forum

Dual A-Arm Suspension in Bongo 2.0? 16 Replies

Hi everyone,I'm evaluating Bongo 2.0, and would like to use it to work out some vehicle suspension kinematics. I can't seem to figure out how to make Universal join constraints stay connected. I have…Continue

Started by Carl Jarrett. Last reply by Luc Adriaenssen Jun 17, 2015.

Flamingo nXT with Bongo-2 Troubles 3 Replies

  Hi all.  The new bongo is quite an improvement over the version 1, however it is not without its problems.  I've been animating an engine in Flamingo nXT and have manipulated the transparency of…Continue

Started by Ray McKaig. Last reply by Ray McKaig Dec 30, 2013.


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Comment by Marika Almgren on September 16, 2018 at 11:46pm

Unfortunately not.

Comment by Robert Bradshaw on September 14, 2018 at 8:38am

Is there an expected date for that release?

Comment by Marika Almgren on September 14, 2018 at 1:12am

Bongo requires the RDK in order to run on Rhino. The RDK has only just been ported into Rhino 6 for Mac WIP… so in other words in order for the the development of Bongo for Mac to even start, it requires that Rhino 6 for Mac is released or really close to release.

Comment by Robert Bradshaw on September 13, 2018 at 11:55am

Is anyone aware of progress made to developing Bongo for MAC?

Comment by Glenn Johnson on May 9, 2016 at 8:24am

Folks - please what is the status of being able to export simple .fbx file Bongo keyframes into Unity? It really affects us strategically at the moment.


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