"Hi Norbert- some of this works now in V5/Windows 8 I believe, but it is not all settled. My touch monitor, still using Windows 7, only works occasionally and unpredictably as a touch thing so it is difficult for me to test. But, yes, we are working…"
"Hi Kristen- so, you get the display problems on some blocks but not others, and all of these are linked blocks, is that correct? Does the problem go away if the same block is embedded? Can you post or send me (firstname.lastname@example.org) an example?…"
"Hi Kristen- yes, this is a known bug, still on the pile to be fixed. Please try with blocks that do and do not include curves- for one user, one of these works OK, I just do not remember off hand which. You can use BlockEdit to quickly add or remove…"
"Hi Przemek- nothing concrete that I know of has been done to actually fix this- I beleive the developers are still scratching their heads. Can you remind me please, are you also using Matrix?
"Hi Mike- it looks to me like you just need to be a little more careful- if you select all curves and hide them, then explode all the surfaces/polysurfaces you will see that there are several really skinny surfaces - they look like curves-…"
"Hi Adam- I can see that something is awry with obj and point clouds- I do not know yet if this is on Import or Export, but some points go missing. If you open your export again in Rhino, does the point count in the import correspond to the…"
"Hi Benjamin- are you getting the crash report system kicking in? If so, please send the crash dump and file in if you have not done so on one of these crashes.
If you can send me the file to test, I'd be happy to give it a try as well and see…"
"Hi Tom- the only way the deformation tools have a hope of keeping edges within join tolerance is to refit them with many more points. It may be that in some cases, deforming them as individual surfaces (With PreserveStructure=Yes) you can match…"
"Hi Onrender- I am not able to reproduce the slow version at all- here it just works as expected. I'm afraid I do not have a good answer- if you still have the slow toolbar, please send it to me.
"Hi Ramzi- most likely, the skp object is a mesh- these do not have any snaps other than Vertex or OnMesh. If you import the skp file as trimmed faces, rather than as a mesh, you can get the usual Osnaps. Does that make sense with what you are…"