I am trying to bend a shape along the XY plane, but am getting some twisting in the z axis.  Can you do a bend in only 2 dimensions?

Here are screens to show the problem:

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Hi EM- I would set the CPlane to the desired bend plane, or parallel to it, and then use Project on object snaps to make sure all your pick points stay in plane.



The second picture show's that the bend plane runs along the x axis.  I tried to do this even with a profile crv and it changed in the z as well.



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