I am trying to use variable radius edge blends on a cube, but I get artifacts (I suppose continuity issues) at the corners. Am I doing something wrong? How can I avoid this problem?
Thanks! See the red arrows in the picture. The function I used is Solid>Fillet Edge>Blend Edge.
Hi Christian- can you post, or send me, what you have so far?
Welcome toRhino Community
Sign Upor Sign In
Or sign in with:
© 2018 Created by McNeel Admin.
Report an Issue |
Terms of Service
Please check your browser settings or contact your system administrator.