# Outline Visual Tips 5.0

Before you start

1. How to select objects
2. Curves
3. Curve editing tools
4. The Gumball
5. Precision and inspection modeling
6. Layers
7. Transform
8. Document properties and Rhino options
9. Surfaces
10. Surface tools
11. Solids
12. Solid tools
13. Meshes
14. Curve from objects
15. Dimensions and annotations
16. Layouts and print
17. Render, lights, materials, textures, the ground plane, the environment, and the sun
18. SAVANNA3D: quick overview of the content of this 3-D library of 3DM blocks

Chapter #1: Before you start

[01-01] Make sure you have Rhino 5

[01-02] Red and Blue dots on your video

[01-03] Folders, SAVANNA3D, and files in this USB Drive

[01-04] Select a template with your the units you want to work with during this training class

[01-05] How to find help in Rhino 5

[01-06] Entering commands, command line history, and F2

[01-07] Overview of the interface of Rhino 5, some viewport display modes, and toolbars

[01-08] Introduction to pan, rotate, and zoom commands

[01-09] Undo and redo

[01-10] Pop-up menu and the scrolling wheel

Chapter #2 How to select objects

[02-00] Chapter 2 Objectives

[02-01] Open the file [ Tun_Tun_Clip_Parts.3dm ]

[02-02] Select all, none or invert selection

[02-03] Window and crossing selection

[02-04] Add or delete to selections [ SHIFT & CRTL Key ]

[02-05] Select duplicates

[02-06] Introduction to the Gumball  ===>>Play Video ]

[02-07] Groups   ===>> [ Play Video ]

[02-08] The visibility toolbar  ===>>Play Video ]

[02-09] New ways to select objects in Rhino 5

[02-10] Filters

Chapter #3 Curves

[03-00] Chapter 3 Objectives

[03-01] Points

[03-02] Line, line segments, polyline, line from midpoint, line normal and vertical to CPlanes

[03-02-01] Exercise: Draw a simple 3-D chair

[03-02-02] Exercise: Draw a simple 3-D house

[03-03] Arcs

[03-03-01] Exercise: Trace a 2-D profile

[03-04] Circles

[03-04-01] Exercise: Make a 90 Deg 3-D elbow pipe

[03-05] Rectangles

[03-05-01] Exercise: Draw a 3-D bathtub

[03-05-02] Exercise: Draw a 2-D calculator  ===>> [ Play Video]

[03-06] Polygons

[03-07] Ellipses

[03-08] Free form curves:

[03-08-01] Control point curve

[03-08-02] Interpolate points curve

[03-08-03] Curve through points

[03-08-04] Handle curve

[03-08-05] Interpolate on surface

[03-08-06] Conic

[03-08-07] Helix

[03-08-08] Spiral

[03-08-09] Tween curves

[03-08-10] Exercise: Model a bottle with profiles  ===>>  Play Video ]

[03-08-11] Exercise: Draw the edge of a sole

[03-08-12] Exercise: Draw a helix around a column

[03-08-13] Exercise: Curves and history

Chapter #4 Edit Curves

[04-00] Chapter 4 Objectives

[04-01] Trim and split

[04-02] Extend curves

[04-03] Fillet and chamfer

[04-04] Blend

[04-04-01] Exercise: Draw a simple 3-D frame

[04-05] Offset

[04-06] Curve from two views

[04-06-01] Exercise: Curve from two views, and history!

[04-07] Curve from cross section profiles

[04-08] Degree

[04-09] Rebuild curves and rebuild to a master curve

[04-10] Refit curves

[04-12] Convert to lines and arcs, simplify lines and curves, and closed open polylines

[04-13] Tween between two curves  ===>>  [ Play Video ]

[04-14] 2-D Boolean curves

[04-15] Symmetry

[04-16] Exercise: Vertical ellipse, line, trim, and blend

Chapter #5 Gumball

[05-01] Open the Gumball toolbar

[05-02] Turn on and off the Gumball

[05-03] Move objects with the Gumball in the X, Y, and Z axis

[05-04] Copy and rotate objects with the Gumball in the X, Y, and Z axis

[05-05] Exercise: Scale objects with the Gumball

[05-06] Rotate, orthogonal, and move  ===>> [ Play Video ]

[05-07] Relocate the Gumball

[05-08] Extrude curves and surfaces with the Gumball

[05-09] Select and edit sub-objects

[05-10] Change the drag strength of the Gumball

[05-11] Exercise: Rotate, scale and mirror  ===>> [ Play Video ]

[05-12] Exercise: Align to object

Chapter #6 Precision and inspection modeling

[06-00] Objectives

[06-01] The Units and the grid

[06-02] Permanent Osnap

[06-03] One time Osnap, object snaps

[06-04] Absolute, relative, and polar coordinates

[06-04-01] Exercise: Absolute and relative coordinates

[06-05] Distance and angle constraint entry

[06-06] The Tab key

[06-07] The Elevator mode  ===>> [ Play Video ]

[06-08] Nudge keys

[06-09] Point filters

[06-10] Evaluate a point, length, and distance

[06-12] Bounding box, area, and volume

[06-13] SmartTrack

[06-14] Analyze direction and flip direction

[06-15] Geometry continuity

[06-16] Explode and join

[06-18] Curve deviation

[06-19] What

[06-20] Show edges

[06-20-01] Exercise: Show edges, show naked edges, and find open polysurfaces

[06-21] CPlanes, construction planes

Chapter #7 Layers

[07-00] Objectives

[07-01] Turn On, off, and, lock layers

[07-02] Working with the layer’s Toolbar

[07-03] The Panel

[06-04] Linetypes

[07-05] Layer stage manager  ===>> [ Play Video ]

[07-06] Filters

[07-07] Display Linetypes on and off  ===>>  [ Play Video ]

Chapter #8 Transform

[08-00] Objectives

[08-01] Move, softmove and move UVN

[08-02] Copy, copy in place, copy vertical, and copy from last

[08-03] Rotate 2-D and rotate 3-D

[08-04] Scale 1-D, scale 2-D, scale 3-D, scale non-uniform, and scale control points

[08-05] Mirror and mirror with three points

[08-06] Orient by points, curve, surface and remap

[08-07] Array

[08-07-01] Exercise: Staircase   ===>>Play Video ]

[08-08] Shear, bend, and twist

[08-09] Project to CPlane, and set XYZ coordinates

[08-10] Taper, align, and smooth

[08-11] Flow  ===>>  [ Play Video ]

[08-12] Exercise: Transform with history

Chapter #9 Document properties and Rhino options

[09-00] Objectives

[09-01] Units

[09-02] Grid

[09-03] Notes

[09-04] Annotation, dimensions, hatch, and linetypes

[09-05] Rhino Options

[09-06] Synchronized views

[09-07] Appearance

[09-08] Aliases

[09-09] Files

[09-10] General

[09-12] Display modes, line widths, and backface color  ===>> [ Play Video]

[09-12-01] Exercise: Change a display mode, add the ground, sun, and shadows

[09-13] Keyboard

[09-15] Cursor tooltips

Chapter #10: Surfaces

[10-00] Objectives

[10-01] 3 or 4 point surface, 2, 3, or 4 edges, and planar

[10-02] Rectangular planes

[10-03] Extrude

[12-04] Loft

[10-05] Network

[10-06] Patch  ===>> [ Play Video ]

[10-07] Sweep 1 rail

[10-08] Sweep 2 rails

[10-09] Revolve and rail revolve

[10-10] Height field from an image  ===>>  [ Play Video ]

Chapter #11: Surface tools

[11-00] Objectives

[11-01] Extend surface

[11-02] Fillet surface

[11-03] Chamfer surface

[11-04] Blend

[11-05] Offset

[11-06] Match and merge surface

[11-07] Symmetry  ===>>  [ Play Video ]

[11-08] Rebuild, degree and refit surfaces

[11-09] Untrim, adjust seam, and shrink trimmed surfaces

[11-10] Unroll

[11-11] Tween

Chapter #12: Solids

[12-00] Objectives

[12-01] Box

[12-02] Sphere

[12-03] Ellipsoid

[12-04] Paraboloid

[12-05] Cone

[12-06] Cylinder

[12-07] Tube

[12-08] Torus

[12-09] Pipe

[12-10] Extrude

[12-11] Slab  ===>>  [ Play Video ]

[12-12] Pyramid

[12-13] Boss and rib

[12-14] Solid Text

[12-15] Exercise: Extrude with history

Chapter #13: Solid tools

[13-00] Objectives

[13-01] Boolean union, difference, and intersection

[13-02] Boolean split

[13-03] Boolean 2 objects

[13-04] Create solid

[13-05] Shell closed polysurface

[13-06] Cap planar holes

[13-07] Extract surface

[13-08] Merge two coplanar surfaces

[13-09] Variable radius fillet and blend

[13-12] Turn on solid control points  ===>>  [ Play Video ]

[13-13] Exercise: Shell a 3-D vase

[13-14] Exercise: Hardware lock

Chapter #14: Mesh

[14-00] Objectives

[14-01] Mesh primitives

[14-02] Mesh from a surface or polysurface

[14-03] Mesh boolean union, difference, intersection, and split

[14-04] Split, trim, and intersection

[14-05] Delete faces from the mesh

[14-06] Fill mesh hole or fill all holes in mesh  ===>>  [ Play Video ]

[14-07] Mesh offset

[14-08] Unify mesh normals and flip mesh normals

[14-09] Mesh repair wizard

Chapter #15: Curve from objects

[15-00] Objectives

[15-01] Project to surface

[15-01-01] Exercise: Project into a 3-D last  ===>> [ Play Video ]

[15-02] Pull curve to surface

[15-03] Duplicate edge

[15-04] Duplicate borders

[15-05] Extract isocurves

[15-06] Object intersection

[15-07] Section and contour

[15-07-01] Exercise: Contour  ===>>  [ Play Video ]

[15-08] Create UV and apply UV

[15-09] Make 2-D drawings

Chapter #16: Dimension and annotation

[16-00] Objectives

[16-01] Annotate dot

[16-03] Create a text block

[16-04] Edit text and toggle annotation scaling

[16-05] Hatch and toggle hatch scaling

[16-06] Leader  ===>>  [ Play Video ]

[16-07] Select a dimension style and set current dimension style

[16-08] Create few new dimension styles and edit them [ Millimeters and Meters ]

[16-09] Horizontal and vertical dimension

[16-11] Angle, rotated, and aligned dimension

[16-12] Ordinate dimension

[16-13] Edit and recenter dimensions

[16-14] Revision cloud

[16-15] Dimension continue

[16-16] Exercise: Dimension scale 1:1

[16-17] Draw order and match

Chapter #17: Layouts and print

[17-00] Objectives

[17-01] New layout

[17-02] New layout 4 details

[17-04] Layout properties

[17-05] Hide and show objects in detail

[17-06] Hide and show layers in detail

[17-07] How to lock a detail

[17-08] Scale each layout detail window

[17-09] Add clipping planes and flip them

[17-10] Viewport tab control

[17-11] Print destination

[17-12] View and output scale

[17-13] Margins and position

[17-14] Linetypes and line widths

[17-15] Visibility  ===>>  [ Play Video ]

[17-16] Printer details [ Scale X + Scale Y ]

[17-17] Lens length and isometric views

[17-18] Named views  ===>>  [ Play Video ]

[17-20] Named positions

Chapter #18: Render

[18-00] Objectives

[18-01] Render settings

[18-02] Render panel

[18-03] Render library  ===>>  [ Play Video ]

[18-04] Render materials

[18-05] Environment and ground plane

[18-06] Lights

[18-07] UV Mapping

[18-08] Edge softening and displacement

[18-09] Exercise: Render process step by step

[18-10] Exercise: Render the Visual Tips 5.0 USB drive  ===>> [ Play Video]

Chapter #19: Blocks and SAVANNA3D

[19-00] Objectives

[19-01] Make a block

[19-02] Scale a block

[19-03] Export with origin

[19-04] Edit a block

[19-05] Count blocks